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DeepGame-TP: Integrating Dynamic Game Theory and Deep Learning for Trajectory Planning

Lucente, Giovanni and Maarssoe, Mikkel Skov and Konthala, Sanath Himasekhar and Abulehia, Anas and Dariani, Reza and Schindler, Julian (2024) DeepGame-TP: Integrating Dynamic Game Theory and Deep Learning for Trajectory Planning. IEEE Open Journal of Intelligent Transportation Systems, 5, pp. 873-888. IEEE - Institute of Electrical and Electronics Engineers. doi: 10.1109/OJITS.2024.3515270. ISSN 2687-7813.

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Official URL: https://ieeexplore.ieee.org/document/10793110

Abstract

Trajectory planning for automated vehicles in traffic has been challenging task and a hot topic in recent research. The need for flexibility, transparency, interpretability and predictability poses challenges in deploying data-driven approaches in this safety-critical application. This paper proposes DeepGame-TP, a game-theoretical trajectory planner that uses deep learning to model each agent's cost function and adjust it based on observed behavior. In particular, a LSTM network predicts each agent's desired speed, forming a penalizing term that reflects aggressiveness in the cost function. Experiments demonstrated significant advantages of this innovative framework, highlighting the adaptability of DeepGame-TP in intersection, overtaking, car following and merging scenarios. It effectively avoids dangerous situations that could arise from incorrect cost function estimates. The approach is suitable for real-time applications, solving the Generalized Nash Equilibrium Problem (GNEP) in scenarios with up to four vehicles in under 100 milliseconds on average.

Item URL in elib:https://elib.dlr.de/211671/
Document Type:Article
Title:DeepGame-TP: Integrating Dynamic Game Theory and Deep Learning for Trajectory Planning
Authors:
AuthorsInstitution or Email of AuthorsAuthor's ORCID iDORCID Put Code
Lucente, GiovanniUNSPECIFIEDhttps://orcid.org/0000-0002-7844-853X175603661
Maarssoe, Mikkel SkovUNSPECIFIEDUNSPECIFIEDUNSPECIFIED
Konthala, Sanath HimasekharUNSPECIFIEDUNSPECIFIEDUNSPECIFIED
Abulehia, AnasUNSPECIFIEDUNSPECIFIEDUNSPECIFIED
Dariani, RezaUNSPECIFIEDhttps://orcid.org/0000-0002-1091-8793UNSPECIFIED
Schindler, JulianUNSPECIFIEDhttps://orcid.org/0000-0001-5398-8217UNSPECIFIED
Date:October 2024
Journal or Publication Title:IEEE Open Journal of Intelligent Transportation Systems
Refereed publication:Yes
Open Access:Yes
Gold Open Access:Yes
In SCOPUS:Yes
In ISI Web of Science:Yes
Volume:5
DOI:10.1109/OJITS.2024.3515270
Page Range:pp. 873-888
Publisher:IEEE - Institute of Electrical and Electronics Engineers
ISSN:2687-7813
Status:Published
Keywords:deep learning, generalized nash equilibrium, dynamic game, lstm, trajectory planning
HGF - Research field:Aeronautics, Space and Transport
HGF - Program:Transport
HGF - Program Themes:Road Transport
DLR - Research area:Transport
DLR - Program:V ST Straßenverkehr
DLR - Research theme (Project):V - KoKoVI - Koordinierter kooperativer Verkehr mit verteilter, lernender Intelligenz
Location: Braunschweig
Institutes and Institutions:Institute of Transportation Systems > Cooperative Systems, BS
Deposited By: Lucente, Giovanni
Deposited On:13 Jan 2025 15:58
Last Modified:16 Jan 2025 13:08

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