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Effects of Background Noise and Visual Training on 3D Audio

Niermann, Christian (2018) Effects of Background Noise and Visual Training on 3D Audio. In: Human Interface and the Management of Information. Interaction, Visualization, and Analytics. Springer, Cham. International Conference on Human Interface and the Management of Information, 2018-07-15 - 2018-07-20, Las Vegas, USA. doi: 10.1007/978-3-319-92043-6_21. ISBN 978-3-319-92042-9.

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Offizielle URL: https://link.springer.com/chapter/10.1007/978-3-319-92043-6_21

Kurzfassung

Spatial audio or 3D audio as an information channel is increasingly used in various domains. Compared to the multitude of synthetic visual systems and 3D representations, audio interfaces are underrepresented in modern aircraft cockpits. Civil commercial aircraft rarely use spatial audio as a supplementary directional information source. Although, different research approaches deal with the benefits of spatial audio. In 3D audio simulator trials, pilots express concern over distractions from background noise and possibly mandatory training requirements. To resolve this, the author developed and tested a 3D audio system to support pilots in future cockpits, called Spatial Pilot Audio Assistance (SPAACE). The experiment took place at the German Aerospace Center’s Apron and Tower Simulator. The developed system creates a three-dimensional audio environment based on normal non-spatial audio. The 27 participants heard the sound through an off-the-shelf aviation-like stereo headset. The main subject of investigation was to evaluate if air traffic control background noise affects spatial perception. The non-normally distributed location error with background noise ( Mdn=6.70∘ ) happened to be lower than the location error without air traffic control background noise ( Mdn=7.48∘ ). The evaluation the effect of visual feedback-based training was the second part of the experiment. In comparing the training session with the no-training session, the location error with training ( Mdn=6.51∘ ) is only moderately lower than the location error without training ( Mdn=7.96∘ ). The results show that humans can perceive the SPAACE audio with high precision, even with distracting background noise as in a busy cockpit environment. The effect of training was not as high as expected, primarily due to the already precise localization baseline without training.

elib-URL des Eintrags:https://elib.dlr.de/123720/
Dokumentart:Konferenzbeitrag (Vortrag)
Titel:Effects of Background Noise and Visual Training on 3D Audio
Autoren:
AutorenInstitution oder E-Mail-AdresseAutoren-ORCID-iDORCID Put Code
Niermann, Christianchristian.niermann (at) dlr.dehttps://orcid.org/0000-0002-8947-0767NICHT SPEZIFIZIERT
Datum:7 Juni 2018
Erschienen in:Human Interface and the Management of Information. Interaction, Visualization, and Analytics
Referierte Publikation:Ja
Open Access:Nein
Gold Open Access:Nein
In SCOPUS:Nein
In ISI Web of Science:Nein
DOI:10.1007/978-3-319-92043-6_21
Verlag:Springer, Cham
ISBN:978-3-319-92042-9
Status:veröffentlicht
Stichwörter:Spatial Audio, Background Noise, Visual Training, SPAACE
Veranstaltungstitel:International Conference on Human Interface and the Management of Information
Veranstaltungsort:Las Vegas, USA
Veranstaltungsart:nationale Konferenz
Veranstaltungsbeginn:15 Juli 2018
Veranstaltungsende:20 Juli 2018
Veranstalter :HCI International
HGF - Forschungsbereich:keine Zuordnung
HGF - Programm:keine Zuordnung
HGF - Programmthema:keine Zuordnung
DLR - Schwerpunkt:keine Zuordnung
DLR - Forschungsgebiet:keine Zuordnung
DLR - Teilgebiet (Projekt, Vorhaben):keine Zuordnung
Standort: Braunschweig
Institute & Einrichtungen:Institut für Flugführung > Pilotenassistenz
Hinterlegt von: Niermann, Christian
Hinterlegt am:26 Nov 2018 15:21
Letzte Änderung:24 Apr 2024 20:27

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