Sharma, Karan und Castellini, Claudio und Stulp, Freek und van den Broek, Egon (2017) Continuous, real-time emotion annotation: A novel joystick-based analysis framework. IEEE Transactions on Affective Computing, PP (99), Seite 1. IEEE - Institute of Electrical and Electronics Engineers. doi: 10.1109/TAFFC.2017.2772882. ISSN 1949-3045.
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Offizielle URL: http://ieeexplore.ieee.org/document/8105870/
Kurzfassung
Emotion labels are usually obtained via either manual annotation, which is tedious and time-consuming, or questionnaires, which neglect the time-varying nature of emotions and depend on human's unreliable introspection. To overcome these limitations, we developed a continuous, real-time, joystick-based emotion annotation framework. To assess the same, 30 subjects each watched 8 emotion-inducing videos. They were asked to indicate their instantaneous emotional state in a valence-arousal (V-A) space, using a joystick. Subsequently, five analyses were undertaken: (i) a System Usability Scale (SUS) questionnaire unveiled the framework's excellent usability; (ii) MANOVA analysis of the mean V-A ratings and (iii) trajectory similarity analyses of the annotations confirmed the successful elicitation of emotions; (iv) Change point analysis of the annotations, revealed a direct mapping between emotional events and annotations, thereby enabling automatic detection of emotionally salient points in the videos; and (v) Support Vector Machines (SVM) were trained on classification of 5 second chunks of annotations as well as their change-points. The classification results confirmed that ratings patterns were cohesive across the participants. These analyses confirm the value, validity, and usability of our annotation framework. They also showcase novel tools for gaining greater insights into the emotional experience of the participants.
elib-URL des Eintrags: | https://elib.dlr.de/115348/ | ||||||||||||||||||||
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Dokumentart: | Zeitschriftenbeitrag | ||||||||||||||||||||
Titel: | Continuous, real-time emotion annotation: A novel joystick-based analysis framework | ||||||||||||||||||||
Autoren: |
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Datum: | 13 November 2017 | ||||||||||||||||||||
Erschienen in: | IEEE Transactions on Affective Computing | ||||||||||||||||||||
Referierte Publikation: | Ja | ||||||||||||||||||||
Open Access: | Ja | ||||||||||||||||||||
Gold Open Access: | Nein | ||||||||||||||||||||
In SCOPUS: | Ja | ||||||||||||||||||||
In ISI Web of Science: | Ja | ||||||||||||||||||||
Band: | PP | ||||||||||||||||||||
DOI: | 10.1109/TAFFC.2017.2772882 | ||||||||||||||||||||
Seitenbereich: | Seite 1 | ||||||||||||||||||||
Verlag: | IEEE - Institute of Electrical and Electronics Engineers | ||||||||||||||||||||
ISSN: | 1949-3045 | ||||||||||||||||||||
Status: | veröffentlicht | ||||||||||||||||||||
Stichwörter: | Affective Computing, Emotion in human-computer interaction, Tools and methods of annotation, Time-series analysis, Changepoint analysis, Pattern Recognition | ||||||||||||||||||||
HGF - Forschungsbereich: | Luftfahrt, Raumfahrt und Verkehr | ||||||||||||||||||||
HGF - Programm: | Raumfahrt | ||||||||||||||||||||
HGF - Programmthema: | Technik für Raumfahrtsysteme | ||||||||||||||||||||
DLR - Schwerpunkt: | Raumfahrt | ||||||||||||||||||||
DLR - Forschungsgebiet: | R SY - Technik für Raumfahrtsysteme | ||||||||||||||||||||
DLR - Teilgebiet (Projekt, Vorhaben): | R - Terrestrische Assistenz-Robotik (alt) | ||||||||||||||||||||
Standort: | Oberpfaffenhofen | ||||||||||||||||||||
Institute & Einrichtungen: | Institut für Robotik und Mechatronik (ab 2013) > Kognitive Robotik | ||||||||||||||||||||
Hinterlegt von: | Sharma, Karan | ||||||||||||||||||||
Hinterlegt am: | 29 Nov 2017 16:15 | ||||||||||||||||||||
Letzte Änderung: | 02 Nov 2023 13:12 |
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