Aslandere, Turgay and Flatken, Markus and Gerndt, Andreas (2015) A Real-Time Physically Based Algorithm for Hard Shadows on Dynamic Height-Fields. In: Virtuelle und Erweiterte Realität, pp. 101-112. Aachen Verlag. Virtuelle und Erweiterte Realität, 12. Workshop der GI-Fachgruppe, 2015-09-10 - 2015-09-11, Bonn. ISBN 978-3-8440-3868-2. ISSN 9-783844-030549.
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Abstract
Bump maps are commonly used in computer graphics to visualize bumps and wrinkles on the surface of an object, more specifically, in height-field rendering. In order to render shadows for large terrain data using bump maps, various methods such as horizon mapping have been suggested. A horizon map describes the occlusion of terrain data by using angles with respect to a view point. In this paper, we propose a method exploiting ideas from horizon mapping to generate real time shadows for large terrain data. We only consider a single azimuth direction per height-field point to compute the shadows. The generated horizon map is computed in real time and allows for interactive exploration of the terrain. We demonstrate that our method produces accurate results while keeping the memory requirements low
Item URL in elib: | https://elib.dlr.de/101497/ | ||||||||||||||||
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Document Type: | Conference or Workshop Item (Speech) | ||||||||||||||||
Title: | A Real-Time Physically Based Algorithm for Hard Shadows on Dynamic Height-Fields | ||||||||||||||||
Authors: |
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Date: | September 2015 | ||||||||||||||||
Journal or Publication Title: | Virtuelle und Erweiterte Realität | ||||||||||||||||
Refereed publication: | Yes | ||||||||||||||||
Open Access: | Yes | ||||||||||||||||
Gold Open Access: | No | ||||||||||||||||
In SCOPUS: | No | ||||||||||||||||
In ISI Web of Science: | No | ||||||||||||||||
Page Range: | pp. 101-112 | ||||||||||||||||
Publisher: | Aachen Verlag | ||||||||||||||||
ISSN: | 9-783844-030549 | ||||||||||||||||
ISBN: | 978-3-8440-3868-2 | ||||||||||||||||
Status: | Published | ||||||||||||||||
Keywords: | Height-Field Rendering, Horizon Mapping, Bump Mapping | ||||||||||||||||
Event Title: | Virtuelle und Erweiterte Realität, 12. Workshop der GI-Fachgruppe | ||||||||||||||||
Event Location: | Bonn | ||||||||||||||||
Event Type: | Workshop | ||||||||||||||||
Event Start Date: | 10 September 2015 | ||||||||||||||||
Event End Date: | 11 September 2015 | ||||||||||||||||
HGF - Research field: | Aeronautics, Space and Transport | ||||||||||||||||
HGF - Program: | Space | ||||||||||||||||
HGF - Program Themes: | Space System Technology | ||||||||||||||||
DLR - Research area: | Raumfahrt | ||||||||||||||||
DLR - Program: | R SY - Space System Technology | ||||||||||||||||
DLR - Research theme (Project): | R - Projekt ATON (old) | ||||||||||||||||
Location: | Braunschweig | ||||||||||||||||
Institutes and Institutions: | Institut of Simulation and Software Technology > Software for Space Systems and Interactive Visualisation | ||||||||||||||||
Deposited By: | Aslandere, MSc Turgay Isik | ||||||||||||||||
Deposited On: | 22 Dec 2015 13:45 | ||||||||||||||||
Last Modified: | 24 Apr 2024 20:07 |
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