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Volume Ray Casting with Peak Finding and Differential Sampling

Knoll, Aaron and Hijazi, Younis and Westerteiger, Rolf and Schott, Matthias and Hansen, Charles and Hagen, Hans (2009) Volume Ray Casting with Peak Finding and Differential Sampling. In: IEEE Transactions on Visualization and Computer Graphics, 15 (6), pp. 1571-1578. IEEE Computer Society. IEEE Visualization 2009, 2009-10-11 - 2009-10-16, Atlantic City, USA. ISSN 1077-2626.

Full text not available from this repository.

Official URL: http://doi.ieeecomputersociety.org/10.1109/TVCG.2009.204


Direct volume rendering and isosurfacing are ubiquitous rendering techniques in scientific visualization, commonly employed in imaging 3D data from simulation and scan sources. Conventionally, these methods have been treated as separate modalities, necessitating different sampling strategies and rendering algorithms. In reality, an isosurface is a special case of a transfer function, namely a Dirac impulse at a given isovalue. However, ar tifact-free rendering of discrete isosurfaces in a volume rendering framework is an elusive goal, requiring either infinite sampling or smoothing of the transfer function. While preintegration approaches solve the most obvious deficiencies in handling shar p transfer functions, ar tifacts can still result, limiting classification. In this paper, we introduce a method for rendering such features by explicitly solving for isovalues within the volume rendering integral. In addition, we present a sampling strategy inspired by ray differentials that automatically matches the frequency of the image plane, resulting in fewer ar tifacts near the eye and better overall performance. These techniques exhibit clear advantages over standard uniform ray casting with and without preintegration, and allow for high-quality interactive volume rendering with shar p C0 transfer functions.

Item URL in elib:https://elib.dlr.de/62059/
Document Type:Conference or Workshop Item (Paper)
Title:Volume Ray Casting with Peak Finding and Differential Sampling
AuthorsInstitution or Email of AuthorsAuthor's ORCID iDORCID Put Code
Westerteiger, RolfTU KaiserslauternUNSPECIFIEDUNSPECIFIED
Schott, MatthiasSCI Institute, University of UtahUNSPECIFIEDUNSPECIFIED
Hansen, CharlesSCI Institute, University of UtahUNSPECIFIEDUNSPECIFIED
Journal or Publication Title:IEEE Transactions on Visualization and Computer Graphics
Refereed publication:Yes
Open Access:No
Gold Open Access:No
In ISI Web of Science:Yes
Page Range:pp. 1571-1578
Publisher:IEEE Computer Society
Series Name:IEEE Transactions on Visualization and Computer Graphics
Keywords:Ray Casting, Volume Rendering
Event Title:IEEE Visualization 2009
Event Location:Atlantic City, USA
Event Type:international Conference
Event Start Date:11 October 2009
Event End Date:16 October 2009
HGF - Research field:Aeronautics, Space and Transport
HGF - Program:Space
HGF - Program Themes:other
DLR - Research area:Raumfahrt
DLR - Program:R - no assignment
DLR - Research theme (Project):R - no assignment
Location: Braunschweig
Institutes and Institutions:Institut of Simulation and Software Technology
Institut of Simulation and Software Technology > Software for Space Systems and Interactive Visualisation
Deposited By: Westerteiger, Rolf
Deposited On:22 Dec 2009 12:34
Last Modified:24 Apr 2024 19:27

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