elib
DLR-Header
DLR-Logo -> http://www.dlr.de
DLR Portal Home | Impressum | Datenschutz | Barrierefreiheit | Kontakt | English
Schriftgröße: [-] Text [+]

Towards the Usage of Window Counting Constraints in the Synthesis of Reactive Systems to Reduce State Space Explosion

Feeken, Linda und Fränzle, Martin (2026) Towards the Usage of Window Counting Constraints in the Synthesis of Reactive Systems to Reduce State Space Explosion. Logical Methods in Computer Science, Volume. Technische Universität Braunschweig. doi: 10.46298/LMCS-22(1:29)2026. ISSN 1860-5974.

[img] PDF - Verlagsversion (veröffentlichte Fassung)
520kB

Offizielle URL: https://dx.doi.org/10.46298/LMCS-22(1:29)2026

Kurzfassung

The synthesis of reactive systems aims for the automated construction of strategies for systems that interact with their environment. Whereas the synthesis approach has the potential to change the development of reactive systems significantly due to the avoidance of manual implementation, it still suffers from a lack of efficient synthesis algorithms for many application scenarios. The translation of the system specification into an automaton that allows for strategy construction (if a winning strategy exists) is nonelementary in the length of the specification in S1S and doubly exponential for LTL, raising the need of highly specialized algorithms. In this article, we present an approach on how to reduce this state space explosion in the construction of this automaton by exploiting a monotonicity property of specifications. For this, we introduce window counting constraints that allow for step-wise refinement or abstraction of specifications. In an iterative synthesis procedure, those window counting constraints are used to construct automata representing over- or under-approximations (depending on the counting constraint) of constraint-compliant behavior. Analysis results on winning regions of previous iterations are used to reduce the size of the next automaton, leading to an overall reduction of the state space explosion extent. We present the implementation results of the iterated synthesis for a zero-sum game setting as proof of concept. Furthermore, we discuss the current limitations of the approach in a zero-sum setting and sketch future work in non-zero-sum settings.

elib-URL des Eintrags:https://elib.dlr.de/223782/
Dokumentart:Zeitschriftenbeitrag
Titel:Towards the Usage of Window Counting Constraints in the Synthesis of Reactive Systems to Reduce State Space Explosion
Autoren:
AutorenInstitution oder E-Mail-AdresseAutoren-ORCID-iDORCID Put Code
Feeken, Lindalinda.feeken (at) dlr.dehttps://orcid.org/0009-0003-7336-0859211500954
Fränzle, MartinUniversität OldenburgNICHT SPEZIFIZIERTNICHT SPEZIFIZIERT
Datum:31 März 2026
Erschienen in:Logical Methods in Computer Science
Referierte Publikation:Ja
Open Access:Ja
Gold Open Access:Ja
In SCOPUS:Ja
In ISI Web of Science:Ja
Band:Volume
DOI:10.46298/LMCS-22(1:29)2026
Verlag:Technische Universität Braunschweig
ISSN:1860-5974
Status:veröffentlicht
Stichwörter:reactive synthesis, computational complexity, formal methods, controller synthesis
HGF - Forschungsbereich:Luftfahrt, Raumfahrt und Verkehr
HGF - Programm:Verkehr
HGF - Programmthema:Straßenverkehr
DLR - Schwerpunkt:Verkehr
DLR - Forschungsgebiet:V ST Straßenverkehr
DLR - Teilgebiet (Projekt, Vorhaben):V - KoKoVI - Koordinierter kooperativer Verkehr mit verteilter, lernender Intelligenz, V - ACT4Transformation - Automated and Connected Technologies for Mobility Transformation
Standort: Oldenburg
Institute & Einrichtungen:Institut für Systems Engineering für zukünftige Mobilität > Systems Theory and Design
Hinterlegt von: Feeken, Linda
Hinterlegt am:13 Apr 2026 08:39
Letzte Änderung:13 Apr 2026 08:39

Nur für Mitarbeiter des Archivs: Kontrollseite des Eintrags

Blättern
Suchen
Hilfe & Kontakt
Informationen
OpenAIRE Validator logo electronic library verwendet EPrints 3.3.12
Gestaltung Webseite und Datenbank: Copyright © Deutsches Zentrum für Luft- und Raumfahrt (DLR). Alle Rechte vorbehalten.