Zander, Sebastian (2021) Efficient Depth Buffer Utilisation for Astronomic Scale 3D Scenes. Bachelor's, University of Applied Sciences and Arts, Hannover.
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Item URL in elib: | https://elib.dlr.de/146802/ | ||||||||
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Document Type: | Thesis (Bachelor's) | ||||||||
Title: | Efficient Depth Buffer Utilisation for Astronomic Scale 3D Scenes | ||||||||
Authors: |
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Date: | 15 March 2021 | ||||||||
Journal or Publication Title: | Efficient Depth Buffer Utilisation for Astronomic Scale 3D Scenes | ||||||||
Refereed publication: | Yes | ||||||||
Open Access: | No | ||||||||
Number of Pages: | 76 | ||||||||
Status: | Published | ||||||||
Keywords: | depth buffer, depth mapping, projection matrices, Z-fighting, spatial jittering | ||||||||
Institution: | University of Applied Sciences and Arts, Hannover | ||||||||
Department: | Faculty IV – Business and Computer Science | ||||||||
HGF - Research field: | Aeronautics, Space and Transport | ||||||||
HGF - Program: | Space | ||||||||
HGF - Program Themes: | Space System Technology | ||||||||
DLR - Research area: | Raumfahrt | ||||||||
DLR - Program: | R SY - Space System Technology | ||||||||
DLR - Research theme (Project): | R - Tasks SISTEC | ||||||||
Location: | Braunschweig | ||||||||
Institutes and Institutions: | Institute of Software Technology > Software for Space Systems and Interactive Visualisation Institute of Software Technology | ||||||||
Deposited By: | Gilg, Jonas | ||||||||
Deposited On: | 08 Dec 2021 12:45 | ||||||||
Last Modified: | 08 Dec 2021 12:45 |
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