Zander, Sebastian (2021) Efficient Depth Buffer Utilisation for Astronomic Scale 3D Scenes. Bachelor's, University of Applied Sciences and Arts, Hannover.
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Item URL in elib: | https://elib.dlr.de/146802/ | ||||||
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Document Type: | Thesis (Bachelor's) | ||||||
Title: | Efficient Depth Buffer Utilisation for Astronomic Scale 3D Scenes | ||||||
Authors: |
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Date: | 15 March 2021 | ||||||
Journal or Publication Title: | Efficient Depth Buffer Utilisation for Astronomic Scale 3D Scenes | ||||||
Refereed publication: | Yes | ||||||
Open Access: | No | ||||||
Gold Open Access: | No | ||||||
In SCOPUS: | No | ||||||
In ISI Web of Science: | No | ||||||
Number of Pages: | 76 | ||||||
Status: | Published | ||||||
Keywords: | depth buffer, depth mapping, projection matrices, Z-fighting, spatial jittering | ||||||
Institution: | University of Applied Sciences and Arts, Hannover | ||||||
Department: | Faculty IV – Business and Computer Science | ||||||
HGF - Research field: | Aeronautics, Space and Transport | ||||||
HGF - Program: | Space | ||||||
HGF - Program Themes: | Space System Technology | ||||||
DLR - Research area: | Raumfahrt | ||||||
DLR - Program: | R SY - Space System Technology | ||||||
DLR - Research theme (Project): | R - Tasks SISTEC | ||||||
Location: | Braunschweig | ||||||
Institutes and Institutions: | Institute for Software Technology > Software for Space Systems and Interactive Visualisation Institute for Software Technology | ||||||
Deposited By: | Gilg, Jonas | ||||||
Deposited On: | 08 Dec 2021 12:45 | ||||||
Last Modified: | 08 Dec 2021 12:45 |
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