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Efficient Depth Buffer Utilisation for Astronomic Scale 3D Scenes

Zander, Sebastian (2021) Efficient Depth Buffer Utilisation for Astronomic Scale 3D Scenes. Bachelor's, University of Applied Sciences and Arts, Hannover.

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Item URL in elib:https://elib.dlr.de/146802/
Document Type:Thesis (Bachelor's)
Title:Efficient Depth Buffer Utilisation for Astronomic Scale 3D Scenes
Authors:
AuthorsInstitution or Email of AuthorsAuthor's ORCID iDORCID Put Code
Zander, SebastianUniversity of Applied Sciences and Arts, HannoverUNSPECIFIEDUNSPECIFIED
Date:15 March 2021
Journal or Publication Title:Efficient Depth Buffer Utilisation for Astronomic Scale 3D Scenes
Refereed publication:Yes
Open Access:No
Number of Pages:76
Status:Published
Keywords:depth buffer, depth mapping, projection matrices, Z-fighting, spatial jittering
Institution:University of Applied Sciences and Arts, Hannover
Department:Faculty IV – Business and Computer Science
HGF - Research field:Aeronautics, Space and Transport
HGF - Program:Space
HGF - Program Themes:Space System Technology
DLR - Research area:Raumfahrt
DLR - Program:R SY - Space System Technology
DLR - Research theme (Project):R - Tasks SISTEC
Location: Braunschweig
Institutes and Institutions:Institute of Software Technology > Software for Space Systems and Interactive Visualisation
Institute of Software Technology
Deposited By: Gilg, Jonas
Deposited On:08 Dec 2021 12:45
Last Modified:08 Dec 2021 12:45

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