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Think Twice: The Influence of Immersion on Decision Making during Gambling in Virtual Reality

Oberdörfer, Sebastian and Heidrich, David and Latoschik, Marc Erich (2020) Think Twice: The Influence of Immersion on Decision Making during Gambling in Virtual Reality. In: 2020 IEEE Conference on Virtual Reality and 3D User Interfaces (VR), pp. 483-492. 2020 IEEE Conference on Virtual Reality and 3D User Interfaces (VR), 22-26. Mar. 2020, Atlanta, USA. doi: 10.1109/VR46266.2020.00069. ISBN 978-1-7281-5609-5. ISSN 2642-5254.

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Official URL: https://ieeexplore.ieee.org/stamp/stamp.jsp?tp=&arnumber=9089482

Abstract

Immersive Virtual Reality (VR) is increasingly being explored as analternative medium for gambling games to attract players. Typically, gambling games try to impair a player’s decision making, usually for the disadvantage of the players’ financial outcome. An impaired decision making results in the inability to differentiate between advantageous and disadvantageous options. We investigated if and how immersion impacts decision making using a VR-based realizationof the Iowa Gambling Task (IGT) to pinpoint potential risks and effects of gambling in VR. During the IGT, subjects are challenged todraw cards from four different decks of which two are advantageous. The selections made serve as a measure of a participant’s decision making during the task. In a novel user study, we compared the effects of immersion on decision making between a low-immersive desktop-3D-based IGT realization and a high immersive VR version. Our results revealed significantly more disadvantageous decisions when playing the immersive VR version. This indicates an impairing effect of immersion on simulated real life decision making and provides empirical evidence for a high risk potential of gambling games targeting immersive VR.

Item URL in elib:https://elib.dlr.de/138877/
Document Type:Conference or Workshop Item (Speech)
Title:Think Twice: The Influence of Immersion on Decision Making during Gambling in Virtual Reality
Authors:
AuthorsInstitution or Email of AuthorsAuthor's ORCID iD
Oberdörfer, Sebastiansebastian.oberdoerfer (at) uni-wuerzburg.deUNSPECIFIED
Heidrich, DavidDavid.Heidrich (at) dlr.dehttps://orcid.org/0000-0002-8501-5089
Latoschik, Marc Erichmarc.latoschik (at) uni-wuerzburg.deUNSPECIFIED
Date:2020
Journal or Publication Title:2020 IEEE Conference on Virtual Reality and 3D User Interfaces (VR)
Refereed publication:Yes
Open Access:No
Gold Open Access:No
In SCOPUS:No
In ISI Web of Science:No
DOI :10.1109/VR46266.2020.00069
Page Range:pp. 483-492
ISSN:2642-5254
ISBN:978-1-7281-5609-5
Status:Published
Keywords:HCI, Virtual Reality, Empirical Studies
Event Title:2020 IEEE Conference on Virtual Reality and 3D User Interfaces (VR)
Event Location:Atlanta, USA
Event Type:international Conference
Event Dates:22-26. Mar. 2020
HGF - Research field:Aeronautics, Space and Transport
HGF - Program:Space
HGF - Program Themes:Space System Technology
DLR - Research area:Raumfahrt
DLR - Program:R SY - Space System Technology
DLR - Research theme (Project):R - Vorhaben SISTEC (old)
Location: Oberpfaffenhofen
Institutes and Institutions:Institute for Software Technology
Institute for Software Technology > Intelligent and Distributed Systems
Deposited By: Heidrich, David
Deposited On:07 Dec 2020 11:30
Last Modified:07 Dec 2020 11:30

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