Fritsch, Jonathan David und Schneegans, Simon und Friederichs, Fabian und Flatken, Markus und Eisemann, Martin und Gerndt, Andreas (2025) Fast Planetary Shadows using Fourier-Compressed Horizon Maps. In: High-Performance Graphics - Symposium Papers. The Eurographics Association. High-Performance Graphics 2025, 2025-06-23 - 2025-06-25, Kopenhagen, Dänemark. doi: 10.2312/hpg.20251171. ISBN 978-3-03868-291-2. ISSN 2079-8687.
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Offizielle URL: https://diglib.eg.org/items/5c49e826-6f07-448c-be0e-b98c36f46202
Kurzfassung
Shadows on large-scale terrains are important for many applications, including video games and scientific visualization. Yet real-time rendering of realistic soft shadows at planetary scale is a challenging task. Notably, many shadowing algorithms require keeping significant amounts of extra terrain geometry in memory to account for out-of-frustum occluders. We present Fourier-Compressed Horizon Mapping, an enhancement of the horizon mapping algorithm which is able to circumvent this requirement and render shadows in a single render pass. For a given digital elevation model, we create a compact representation of each pixel's horizon profile and use it to render soft shadows at runtime. This representation is based on a truncated Fourier series stored in a multi-resolution texture pyramid and can be encoded in a single four-channel 32 bit floating point texture. This makes this approach especially suitable for applications using a level-of-detail system for terrain rendering. By using a compact representation in frequency space, compressed horizon mapping consistently creates more accurate shadows compared to traditional horizon maps of the same memory footprint, while still running well at real-time frame rates.
| elib-URL des Eintrags: | https://elib.dlr.de/216096/ | ||||||||||||||||||||||||||||
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| Dokumentart: | Konferenzbeitrag (Vortrag) | ||||||||||||||||||||||||||||
| Titel: | Fast Planetary Shadows using Fourier-Compressed Horizon Maps | ||||||||||||||||||||||||||||
| Autoren: |
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| Datum: | 2025 | ||||||||||||||||||||||||||||
| Erschienen in: | High-Performance Graphics - Symposium Papers | ||||||||||||||||||||||||||||
| Referierte Publikation: | Ja | ||||||||||||||||||||||||||||
| Open Access: | Ja | ||||||||||||||||||||||||||||
| Gold Open Access: | Nein | ||||||||||||||||||||||||||||
| In SCOPUS: | Nein | ||||||||||||||||||||||||||||
| In ISI Web of Science: | Nein | ||||||||||||||||||||||||||||
| DOI: | 10.2312/hpg.20251171 | ||||||||||||||||||||||||||||
| Herausgeber: |
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| Verlag: | The Eurographics Association | ||||||||||||||||||||||||||||
| ISSN: | 2079-8687 | ||||||||||||||||||||||||||||
| ISBN: | 978-3-03868-291-2 | ||||||||||||||||||||||||||||
| Status: | veröffentlicht | ||||||||||||||||||||||||||||
| Stichwörter: | horizon mapping, rendering, terrain rendering, shadow rendering, level of detail | ||||||||||||||||||||||||||||
| Veranstaltungstitel: | High-Performance Graphics 2025 | ||||||||||||||||||||||||||||
| Veranstaltungsort: | Kopenhagen, Dänemark | ||||||||||||||||||||||||||||
| Veranstaltungsart: | internationale Konferenz | ||||||||||||||||||||||||||||
| Veranstaltungsbeginn: | 23 Juni 2025 | ||||||||||||||||||||||||||||
| Veranstaltungsende: | 25 Juni 2025 | ||||||||||||||||||||||||||||
| HGF - Forschungsbereich: | Luftfahrt, Raumfahrt und Verkehr | ||||||||||||||||||||||||||||
| HGF - Programm: | Raumfahrt | ||||||||||||||||||||||||||||
| HGF - Programmthema: | Technik für Raumfahrtsysteme | ||||||||||||||||||||||||||||
| DLR - Schwerpunkt: | Raumfahrt | ||||||||||||||||||||||||||||
| DLR - Forschungsgebiet: | R SY - Technik für Raumfahrtsysteme | ||||||||||||||||||||||||||||
| DLR - Teilgebiet (Projekt, Vorhaben): | R - Aufgaben SISTEC | ||||||||||||||||||||||||||||
| Standort: | Braunschweig | ||||||||||||||||||||||||||||
| Institute & Einrichtungen: | Institut für Softwaretechnologie > Visual Computing and Engineering | ||||||||||||||||||||||||||||
| Hinterlegt von: | Fritsch, Jonathan David | ||||||||||||||||||||||||||||
| Hinterlegt am: | 12 Dez 2025 08:07 | ||||||||||||||||||||||||||||
| Letzte Änderung: | 12 Dez 2025 08:07 |
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