Oberdörfer, Sebastian und Heidrich, David und Birnstiel, Sandra und Latoschik, Marc Erich (2021) Measuring the Effects of Virtual Environment Design on Decision-Making. In: 2021 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, VRW 2021, Seiten 442-443. IEEE. 2021 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW), 2021-03-27 - 2021-04-02, Virtual. doi: 10.1109/VRW52623.2021.00103. ISBN 978-1-6654-4057-8.
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Offizielle URL: https://ieeexplore.ieee.org/abstract/document/9419338
Kurzfassung
Recent research indicates an impairment in decision-making in im-mersive Virtual Reality (VR) when completing the Iowa GamblingTask (IGT). There is a high potential for emotions to explain theIGT decision-making behavior. The design of a virtual environment(VE) can influence a user’s mood and hence potentially the decision-making. In a novel user study, we measure decision-making usingthree virtual versions of the IGT. The versions differ with regardto the degree of immersion and design of the VE. Our results re-vealed no significant impact of the VE on the IGT and hence ondecision-making.
| elib-URL des Eintrags: | https://elib.dlr.de/147402/ | ||||||||||||||||||||
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| Dokumentart: | Konferenzbeitrag (Poster) | ||||||||||||||||||||
| Titel: | Measuring the Effects of Virtual Environment Design on Decision-Making | ||||||||||||||||||||
| Autoren: |
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| Datum: | 2021 | ||||||||||||||||||||
| Erschienen in: | 2021 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, VRW 2021 | ||||||||||||||||||||
| Referierte Publikation: | Ja | ||||||||||||||||||||
| Open Access: | Nein | ||||||||||||||||||||
| Gold Open Access: | Nein | ||||||||||||||||||||
| In SCOPUS: | Ja | ||||||||||||||||||||
| In ISI Web of Science: | Ja | ||||||||||||||||||||
| DOI: | 10.1109/VRW52623.2021.00103 | ||||||||||||||||||||
| Seitenbereich: | Seiten 442-443 | ||||||||||||||||||||
| Verlag: | IEEE | ||||||||||||||||||||
| ISBN: | 978-1-6654-4057-8 | ||||||||||||||||||||
| Status: | veröffentlicht | ||||||||||||||||||||
| Stichwörter: | Virtual Reality, Decision Making, Virtual Environment, HCI, | ||||||||||||||||||||
| Veranstaltungstitel: | 2021 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW) | ||||||||||||||||||||
| Veranstaltungsort: | Virtual | ||||||||||||||||||||
| Veranstaltungsart: | internationale Konferenz | ||||||||||||||||||||
| Veranstaltungsbeginn: | 27 März 2021 | ||||||||||||||||||||
| Veranstaltungsende: | 2 April 2021 | ||||||||||||||||||||
| Veranstalter : | IEEE | ||||||||||||||||||||
| HGF - Forschungsbereich: | Luftfahrt, Raumfahrt und Verkehr | ||||||||||||||||||||
| HGF - Programm: | Raumfahrt | ||||||||||||||||||||
| HGF - Programmthema: | Technik für Raumfahrtsysteme | ||||||||||||||||||||
| DLR - Schwerpunkt: | Raumfahrt | ||||||||||||||||||||
| DLR - Forschungsgebiet: | R SY - Technik für Raumfahrtsysteme | ||||||||||||||||||||
| DLR - Teilgebiet (Projekt, Vorhaben): | R - Analytik und Visualisierung großer Raumfahrt-Softwaresysteme | ||||||||||||||||||||
| Standort: | Oberpfaffenhofen | ||||||||||||||||||||
| Institute & Einrichtungen: | Institut für Softwaretechnologie > Intelligente und verteilte Systeme Institut für Softwaretechnologie | ||||||||||||||||||||
| Hinterlegt von: | Heidrich, David | ||||||||||||||||||||
| Hinterlegt am: | 14 Dez 2021 10:29 | ||||||||||||||||||||
| Letzte Änderung: | 24 Apr 2024 20:46 |
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